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Some more issues I have found:

  1. Primate's and Snapper's charged weapons keep draining during the death animation of bosses, wasting a lot of energy
  2. Triggers have some crazy rebound sensibility. If i press them, release a tiny bit, then push them again ever so slightly, they register in the game as a press. They seem to be son sensitive they register multiple times even when pushing them quickly all the way down. I might be wrong on what's the cause of these ghost inputs with the triggers.
  3. haven't further tested it, but after getting the hadouken and beating the 1st Sigma level, I exited the game, then open it again later and started the 2nd Sigma level and X no longer had the hadouken or the bandana

P.S. Thank you so much for taking into consideration the feedback on the level design, the ride armor and the weapon damage