
Midas Crutch
Turn obstacles into gold, push them into place, and use them to find your way out. Keep an eye out for Midas's lost totems along the way too!
Brought to you by:
Pixels: Tetraminose - datagoblin - Batfeula
Sounds: Olive
Code & Design: Mors
Controls:
| In-Game | Keyboard | Controller |
| D-Pad Left | Left arrow | D-Pad left |
| D-Pad Right | Right arrow | D-Pad right |
| D-Pad Up | Up arrow | D-Pad up |
| D-Pad Down | Down arrow | D-Pad down |
| A | Z | A (south) |
| B | X | B (east) |
| Start | Enter | Start |
| Select | Backspace | Select / Back |
| Updated | 19 days ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Rating | Rated 4.6 out of 5 stars (34 total ratings) |
| Authors | mors, batfeula, olive, Tetraminose, datagoblin |
| Genre | Puzzle, Platformer |
| Made with | GameMaker |
| Tags | 2D, Pixel Art, Retro |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Xbox controller |
| Content | No generative AI was used |
Download
Download
MidasCrutch-WindowsX64.zip 11 MB




Comments
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o no
I can’t seem to push these blocks to the left to get out
Great mechanic and beautiful little game!
I just have an issue (i played the game with Firefox): i cannot put the game in windowed, because when i change the dimension in the settings menu it change costantly untilI refresh the page.
Strangely, this game didn't respond to my arrow keys. It did respond to z and x. Haven't had this issue before
which browser are you using? firefox and safari tend to behave strangely with online games (especially latter)
It's safari so that must be the issue. But I've never had this problem with any other online game
What was your favorite part?
I thought turning the blocks into gold and using the blocks to solve puzzles was enjoyable such as finding the secret room in my second run.
nice!
I pushed a gold block against the right-hand ledge and used it as a step, then got caught under the next floating block when it turned gold and fell. That made the same transformation feel useful and dangerous. I have not finished yet.
Got stuck in a room cant press the select button because idk what it is. Goodgame tho just put controlls on the page somewhere.
Can't believe I forgot to do that! It's on the page now, thank you!
thanks, got unsoftlocke
That was a very short but very fun puzzle game! The 6th totem location feels a bit unfair though, because the the totem counter itself is covering the entrance quite a lot, but I got it on my 2nd run. Though I don't know what I did but it seem like I've activated some kind of fast forward mode? the game feels like it suddenly run noticeably faster than before, which make the 3x2 block falling puzzle for one of the totem significantly harder to get.
Also, it would've been great if you could explain what the controls are. the game said that I can reset the room using "select"... what's the select key on the keyboard? Is it enter? since I could reset the room using that key, but that also open the menu, so I don't know if that's the select key or if there's another dedicated key that's only for resetting rooms.
got 6/7 totems first go around, went again to see if i could find the last one but alas i couldn't
the only bit i couldn't quite figure out was the slope in one room; two block height couldn't be jumped over and afaik the two gold blocks in the room can't help even if on the slope? or more likely that one room with the mimic with three gold blocks but only two strictly necessary for the solution, the gold block was on an elevated platform where it looked like there was a hole in the ceiling top left, but there's no way to get the other gold blocks to stack on it to reach it... am stumped lol
wordy confusion aside this is very very tight!! lovely restricted colour palette and fun lively animations and clean controls/movement :) simple and intuitive and greatly enjoyable
Same here - I can find 6, can't find the 7th. As for the room you're talking about with the slope, if that's the one with the ladder in the middle of the room, you get on top of that 2-tall block from the other side. In the room where you have to make a 3-step "staircase" just past the ladder, you fall down the right side to come in the "back" way.
If you didn't get that totem, and you still got 6, then you've clearly found the one I didn't, and I can't even guess where.
it's very well hidden but i guess i can give some hints
hint 1
the entrance is in a room with a mimic
hint 2
look up
hint 3
the ceiling gap in the room with the distraction block is relevant, but it's not the entrance
Ah, thanks. As soon as I knew what room to look in I spotted it, but I'm not sure I would have seen it without knowing I needed to look more carefully. It was a little... obscured.
Any more hints? I can’t seem to find it.
SPOILERS BELOW
I see some openings at the top, but one I can jump in to but just fall back down and reset the level, the other in the next room I can’t reach.
Further hint (bordering on, or crossing into full spoiler):
Assuming you are missing the one that I was - (and it sounds like it) the one hidden off the mimic room - there's two adjacent rooms with openings in the ceiling. One of those openings is hard to see because it's actually a ladder, so due to certain UI choices it kind of blends in with the ceiling. You need to reach that, using the blocks in the room and climb, not just jump up.
Me encanta la idea y la mecánica, es una lastima que sea tan corto pero disfruté jugarlo.
Just took out my second mimic but then the key popped out and flew off the screen to the left whilst the lock on the right has remained closed? I guess I'm just locked in this room now since I can't go back the way I came and I can't go forward.
Absolutely amazing! Played it through then immediately went and turned on the other color pallet and speed ran that #@*!.
3:31
Attempts: 2
Totems 5/5
I will be playing again because I know I can do it better. I'm going to have the world record speed run for this with only 1 attempt and all 5 totems. Phenomenal atmosphere, superb gameplay, excellent audio. Just all around amazing game!
Love it. Everything is nicely executed: motion, gameplay, pixel art and chiptunes. 👌
Glad you liked the pixels <3
👍
Great fun! You have the Midas Touch ;) would love to play more.
totems: 5/5
time: 00:09:29
attempts: 18
that last level is a huge skill spike
Really nice from what I’ve played so far, it appears that you can get softlocked at the first time you see mimics by going back to the first room with a mimic only to return immediately to the 2nd room resulting in the 2nd mimic opening the door in the previous room when squashed? Super duper polished on all ends otherwise!
Actually quite wholesome. Loved it! I wish we got some more Midas' monologue (Now I wanna know how he ended up there haha)
so good it looks like it was made in someone's car 🚗
WHO TOLD YOU
:)
Wonderful! A perfect game boy experience. Fantastic art and music, clever puzzles, and lovely character design. I wish it was a full game!
thank you!
o jogo deu uma bugada assim que abri a primeira porta com chave, eu n consigo subir na plataforma
yeah, turns out if you restart in that room you just pass through the platform and get softlocked...oops! the game jam rules prevent me from updating the submitted game, but i fixed it in the version hosted on my website
https://mors.games/midas/