
Dungeonbound (In Development)
The web browser version is the demo and the download version is the in development early access build.
All purchases will receive a steam key on release.
NOTE: the full release price may differ
WARNING: since the game is still in active development, there might be a chance of save corruption but I will try my hardest to prevent this from happening.

WISHLIST: https://store.steampowered.com/app/5200620/Dungeonbound

Mac builds coming soon.
[incrementaldb_verification: louidev]
| Updated | 12 days ago |
| Status | In development |
| Platforms | HTML5, Windows |
| Rating | Rated 4.4 out of 5 stars (29 total ratings) |
| Author | louidev |
| Genre | Adventure, Role Playing |
| Made with | Godot |
| Tags | Dungeon Crawler, Endless, Hand-drawn, Idle, Incremental, JRPG, Loot, No AI, Roguelite |
| Links | Steam |
| Content | No generative AI was used |
Purchase
Buy Now$12.00 USD or more
In order to download this game you must purchase it at or above the minimum price of $12 USD. You will get access to the following files:
dungeonbound-windows.zip 217 MB
Version 41
Download demo
Download
dungeonbound-windows-demo.zip 217 MB
Version 30






Comments
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oyun çok güzel bence oyunu geliştirdikçe geridende gelse demoyuda geliştir
Hi there!
I LOVE dungeon crawlers!
If you need a male voice actor, just let me know. I'd be interested to be a part of this!
Really nice game, good for you!
It felt like it got much easier at some point.
It was my very first run and I suddenly started doing 16k Crits every hit from like floor 10 on (I think because of this +450% damage if you wear two daggers)
We all know who is the strongest in this game - Mr Jerry :D I reached the void, I don't know if it's beatable.

Vampiric items + a few heal, merging, then also having some block + ocassional freeze = bassically makes you unbeatable because if the enemy can't one shot you, you get healed right after. I almost reached the void almost without the golden items. It was vulnerable a few times if there are several enemies, but once you upgrade that's it for them.
And I'm not complaining. It was still quite fun! :)
Still I can't beat some random Mr Jerry who one shots me in the Void realm.
Cool game, best of luck to you!
Hello everyone!
My name is Caio.
I'm a Brazilian translator with a passion for games, and I'm currently looking for my first opportunities in the industry.
If you guys are interested in Brazilian Portuguese localization, I would be extremely happy to help with the game.
My Discord is Charlton Caio.
Hey! Really cool combat mechanics and turn-based loop in Dungeonbound.
A Russian localization would work great for the CIS indie community, especially for stats, tooltips, and ability descriptions. I can handle the raw text data directly so it drops right back into your build.
Ping me here or via Discord if you'd like to set it up:af_space_202. Best of luck with development!
Very cool game! I can easily put a few hours into just the browser demo. Good luck with developement and I look forward to seeing where it goes!
Hey! I’m Pablo, a music producer and composer who works mainly with indie games.
I came across your game and I’d love to help out with the music if you’re looking for a composer.
I can create original music around your game’s world and gameplay , whether that’s a main theme, ambience, horror, action/chase music, emotional moments, menus, credits, or something more specific to your game.
I usually charge $10 per track, or $25 for 3 tracks. I’m also pretty flexible depending on the project.
If you’re interested, I’d love to hear a little about your game and what kind of sound you have in mind.
Discord: pabloalegria____
Portfolio: https://pabloalegriabusine.wixsite.com/portfolio
bought the game but i'm unable to play coop, while the demo does work?
Aren't you using assets from the game Dragon Ruins II?
Seems so. They changed the colors of the archer on left border

Just so you guys know. Dragon Ruins used royalty free art. Its kinda common in japanese games.
Dragon Ruins used royalty free art from this artist here https://www.pixiv.net/en/users/5887541
Yeah, that my bad for assuming, I apologize on that, went into the discord and asked, and Dev himself told me, which was kind of him and being open and honest about it!
Will there be a mobile release in the future? Had a lot of fun playing but sometimes i don't have time to sit down and play games so having something on the go i think would be pretty neat.
Hey, really enjoyed playing. I just thought I'd mention that fusion stacking feels a little OP. Considering that buying things is the agent of progression, you can fuse "Plunderers Hoard" into every item you own (especially daggers which retain their small pattern) meaning you can end up with 4/5k% increase in gold from monsters, and be racking up 70k from a pvp kill. That gold is then used to reroll and buy more "Plunderers Hoard" and repeat the process. You essentially can force any build you want to come through when money is no longer a limiting factor. Like I said, a very fun demo, and I can't wait to see what comes next
hi
how are you?
Hey! the game is really cool! I had one question tho

Why does the Twinblade Oath exists if you can only have 1 weapon equipped at a time? is there a way to get more max weapons equipped?
You can equip more. In idele gaming it is a skill you buy down the road, and in roguelite you can add as many weapons as you want.
Great game that was a lot fun to play.
What's with the "Jerry#" and similarly named bots though?
Their stats are all over the place...
- They do 70-130k damage but there's no weapons in the loadout.
- They have 100k health but die to a single hit that does 1k damage.
What exactly will the full version include besides new classes?
memory access out of bounds
Great game, looking forward to the steam release!
By the way, is there any way to export our save from the demo to the final game? I don't see an export button on the main menu
I will add one
Hello, I was unable to find any other way to contact you. Your Steam demo says it works on Mac but when I try to open it, it says, "failed to start process for this game: OS Error 0". Seems like maybe it's not actually available on Mac so I'm de-wishlisting this game now.
it is available on Mac, are you using intel or silicon? I’ll look into the issue
I have an issue where the warrior class lost the void realm as an option. I had unlocked it, ran it a handful of times, then checked out the mage. The next day when I went back to the warrior, it was like I didnt unlock it again.
Enjoy the game, btw! Looking forward to seeing your progress with it.
Your icons are giving "tofu" under Chrome 154, windows 10 22H2, Seguiemj.ttf with all the latest version 1.60 icons. Please consider adding a fallback font.

Context: since the game is running on Godot, the HTML5/Web export automatically cuts off the browser's access to local system fonts for security and performance reasons. This is why character U+2726 (and potentially others) triggers a "tofu" blank square inside Chrome, even if the user has the proper fonts installed on their PC.
To fix this, add fallback fonts for the icons you're using. For example, for U+2726, you can simply download the free font file "NotoSansSymbols2-Regular.ttf" (or the Google Noto Symbols 2 family) and add it directly inside your Godot project. Then, assign it to the "Font Fallbacks" array of your custom theme, or directly inside your main UI font resources. Godot will then automatically fetch the missing icons from it.
thanks! Didn’t realise this was an issue
Did you steal these sprites from BuriedBornes?
looks like it tbh
those sprites are public domain, I didn't steal anything.
Well, you're still lazy, even if they are free use sprites.
I don’t know if you’re a troll or not but I’d love to see what you’ve created
So you're telling me that using free sprites ISN'T a lazy thing to do? I don't see how that makes me a troll when I point out your laziness. I don't see how my creations have anything to do with your laziness.
Dude, just let it go. Using free sprites isn't necessarily lazy if you primarily want to focus on the gameplay. It's all about priorities.
it;s literally what free use sprites are for, how on earth are you on itch and complaining about unpaid solo dev projects using free use visuals
The dev of that game didn't create those images either, they are made freely available by the original artist. So although it looks sketchy, it really isn't.
grow up mate.
No you!